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Baldi's Basics

Baldi's Basics is a horror game that teaches you how to play. It is different from other games because it doesn't have the normal ways to score or give feedback. There are, however, some parts of the game that can be seen as scoring or comments. In Baldi's Basics, evaluation and score are linked to the following parts of the game:

The main goal of Baldi's Basics is to find seven notebooks that are scattered around the school while doing math problems. You have to figure out how to answer a set of math questions that are in each notebook. When you answer the questions right, you feel like you've moved forward and are closer to the end of the game.

In the top-right part of the screen is a progress bar that shows how many notebooks you have compared to the total. You can see how close you are to winning the game and how many notebooks you still need to get by looking at this.

Sound cues: Throughout the game, players hear different sounds that tell them what's going on and where Baldi is. For example, you can hear a certain sound when Baldi is getting close or when he starts to chase you. With the help of these audio hints, you can learn how the game works, act in the right way, and change your strategy to avoid getting caught.

The game will end when all seven notebooks have been found and all of the math questions have been answered correctly. The game's ending screen or cutscene will give you satisfaction and show you that you've reached the game's main goal.

Even though it's not part of the game, some players may choose to take part in speed runs, in which they try to finish the game as quickly as possible. Players can see how good they are at speedrunning by comparing their times to those of other speedrunners. In speedrunning, the time it takes to finish a game is used as a score.

It's important to know that Baldi's Basics doesn't focus as much on traditional scoring or feedback systems. Instead, it tries to make gaming hard and unpredictable. The main themes of the game are stress, not knowing what will happen next, and a few jump scares here and there. Since there isn't a full score system, the action is more interesting and unpredictable. This shows how the game is a unique mix of scary and educational elements.

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